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Interactive fiction

A story you
can step into

You arrive somewhere unfamiliar. A detail catches your attention. What will you do? In a text adventure, reading is how you discover the world — and writing is how you take part.

Your first text adventure

Read. Think.
Try something.

Read the scene

The game describes a place, an object or a conversation. Notice the details: they give you something to investigate and a reason to read carefully.

Write an action

Type a short command or choose a suggested action when the game offers one. You might examine an object, read a note or move to another place.

Follow the response

The story answers. Compare the new information with what you already know, then decide what to try next. Curiosity keeps the conversation going.

An example of the format · Not a playable scene

You are in a quiet room. A note lies on the desk.

> read note

The note gives you a new detail to investigate.

Commands depend on the game and your current scene. The beginner adventure offers optional suggestions.

English with a purpose

More than
finding the answer

ReadLook for meaning in a situation instead of treating every sentence as an isolated exercise.
WriteUse short phrases to express an intention and see how the game responds.
ReasonConnect details, test an idea and revisit a passage when you need another clue.
ExploreLet a question lead you to the next place, person or discovery.

Text adventures are an opportunity to practise, not a complete English course. Classic games can use unfamiliar vocabulary and more demanding puzzles.

Available in Lantern

Choose your
next adventure

New to this format? Start with The Missing Invitation. The other titles below are works by their credited creators, not beginner adaptations or illustrated books by Eliabi.

The bookshop entrance in The Missing Invitation

Original beginner adventure

The Missing Invitation

By Eliabi Pereira

English · Beginner · Free

An original illustrated introduction to text adventures, with optional help.

Play the beginner adventure

Classic adventure

Zork I: The Great Underground Empire

By Marc Blank, Dave Lebling, Bruce Daniels & Tim Anderson

English · Classic · Free

Explore a classic text adventure. Not adapted for beginner English learners.

Play Zork I: The Great Underground Empire

Classic adventure

Zork II: The Wizard of Frobozz

By Marc Blank, Dave Lebling, Bruce Daniels & Tim Anderson

English · Classic · Free

More classic interactive fiction for readers ready for a greater challenge.

Play Zork II: The Wizard of Frobozz

Classic adventure

Zork III: The Dungeon Master

By Marc Blank, Dave Lebling, Bruce Daniels & Tim Anderson

English · Classic · Free

Continue exploring the Zork collection through reading and typed commands.

Play Zork III: The Dungeon Master

Classic adventure

Mini-Zork I

By Infocom

English · Short adventure · Free

A smaller classic adventure. Shorter does not necessarily mean easier.

Play Mini-Zork I

Interactive fiction

Mini-Cluedo

By Daniel M. Stelzer

English · Adventure · Free

Another text-based experience to discover in the library.

Play Mini-Cluedo

The game platform

Your adventures
live in Lantern

This page introduces the format. Lantern is the separate platform where you open the library and play. You do not need to buy a book to try these games.

The beginner adventure includes illustrations and optional help. Features and commands vary in the classic games. Where progress is saved locally, use the same browser and device to return to it.

The full library also contains samplers and other titles. Check each game's language before starting.

Prefer to read?

There is more
than one way in

Discover the mini books as independent reading experiences. A companion game is optional, not a requirement.

Explore the books

Kindle purchase links are coming soon.

© 2026 Eliabi Pereira Original & credited third-party games Made in Brazil, written in English